by
Krevo_
F1
F2
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F4
F5
F6
←
↑
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→
0
1
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5
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9
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+
-
×
÷
DEL
Exe
Black/White
Blue/Green
Multicolor
LowRes
HiRes
G ↔ T
Execute
STOP
Log debug On/Off
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Speed
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"" "" "" " Hello World !"
5->A Do Locate 6-A,6-A,A A-1->A LpWhile A>0 Locate 6,6,"Ignition !"
ViewWindow 1,10,0,10,1,0 Lbl 0 Cls 1->A:1->B Prog "RNDCOLOR" Lbl 1 F-Line 1,A,B,10 Isz A:Isz B:A<>11=>Goto 1 1->A:10->B Prog "RNDCOLOR" Lbl 2 F-Line A,10,10,B Isz A:Dsz B:Goto 2 10->A:10->B Prog "RNDCOLOR" Lbl 3 F-Line A,1,10,B Dsz A:Dsz B:Goto 3 10->A:1->B Prog "RNDCOLOR" Lbl 4 F-Line A,1,1,B Isz B:Dsz A:Goto 4 Goto 0 @@ Prog "RNDCOLOR" ( ) 1+Int (7Ran# ) -> F If F = 1 Then Plot/Line-Color Black Else If F = 2 Then Plot/Line-Color Blue Else If F = 3 Then Plot/Line-Color Red Else If F = 4 Then Plot/Line-Color Magenta Else If F = 5 Then Plot/Line-Color Green Else If F = 6 Then Plot/Line-Color Cyan Else If F = 7 Then Plot/Line-Color Yellow IfEnd IfEnd IfEnd IfEnd IfEnd IfEnd IfEnd
-500->A ViewWindow 1,127,0,1,63,0 Lbl 1 Prog "RNDCOLOR" Plot Ran#*127, Ran#*63 Isz A Goto 1 @@ Prog "RNDCOLOR" ( ) 1+Int (7Ran# ) -> F If F = 1 Then Plot/Line-Color Black Else If F = 2 Then Plot/Line-Color Blue Else If F = 3 ThenPlot/Line-Color Red Else If F = 4 ThenPlot/Line-Color Magenta Else If F = 5 ThenPlot/Line-Color Green Else If F = 6 ThenPlot/Line-Color Cyan Else If F = 7 Then Plot/Line-Color Yellow IfEnd IfEnd IfEnd IfEnd IfEnd IfEnd IfEnd
ViewWindow 0,126,0,62,0,0 For 0->B To 13 For 0->A To 25 RanInt#(0,1)->C F-line 5A,5(B+C),5(A+1),5(B+1-C) Next Next
1->A Do Locate 1,A,Ran# 1+A->A LpWhile A<=7
" CALCUL IMC" "Poids (kg) "?->P "Taille (m) "?->T Int(P÷(T*T)*100)÷100
#Program name: CALUNIV #Password:
#lowres ' 'CALENDRIER UNIVERSEL ' ' v1.0 by Krevo_ ' ViewWindow 1,127,0,1,63,0 F-Line 76,8,76,55 7->E Lbl 4 F-Line 10*E-4,8,10*E-4,55 F-Line 6,8*E-1,76,8*E-1 Dsz E Goto 4 7->E:0->C Text 3,10,"L" Text 3,19,"M" Text 3,29,"M" Text 3,40,"J" Text 3,50,"V" Text 3,60,"S" Text 3,70,"D" "CALENDRIER UNIVERSEL" Lbl 1 "ANNEE "?->Y "MOIS "?->N 1->D N!=Int (N)=>Goto 1 Y!=Int (Y)=>Goto 1 D!=Int (D)=>Goto 1 Int ((14-N)÷12)->C Y-C->A N+12*C-2->M D+A+Int (A÷4)-Int (A÷100)+Int (A÷400)+Int ((31*M)÷12)->J J-Int (J÷7)*7->P P=0=>7->P 30->J (N÷2)!=Int (N÷2)=>N<=7=>31->J (N÷2)=Int (N÷2)=>N>=8=>31->J N=2=>28->J N=2=>Frac (Y÷4)=0=>Frac (Y÷100)>0=>29->J N=2=>Frac (Y÷400)=0=>29->J 1->N Lbl 5 N+P-1->O Int ((O-1)÷7)+2->E O-(E-2)*7->D 8-E->E (D-1)*10+8->A E*8+5->B Int (N÷10)->C C!=0=>Text 64-B,A,C A+4->A Frac (N÷10)*10->C Text 64-B,A,C Isz N N<=J=>Goto 5 #End of part
# # CITY # 1 ou 2 Joueurs # # VOUS ETES LE PERSONNAGE DE GAUCHE SUR L' ECRAN GRAPHIQUE. VOTRE BUT : TUER # AVEC UN TIR DE MORTIER BIEN PLACE VOTRE ENNEMI DE TOUJOURS # POUR CELA, VOUS DEVEZ INDIQUER L'ANGLE (EN DEGRE), PUIS LA FORCE DE TIR (ENTRE 50 ET 100 ENVIRON). # -------------------- Prog "CITY" @@ Prog "CITY" ( ) ViewWindow 4,645,0,400,4,0 Deg 0->A~Z 10->Dim List 1 10->D Lbl 0 Int (Ran# *230)+170->List 1[D] Dsz D Goto 0 Prog "CITY3" 2->S:101->T:Prog "CITY2" 9->S:548->T:Prog "CITY2" 0->R Lbl 5 "JOUEURS 1 2 "?->E E!=1=>E!=2=>Goto 5 1->P Plot X,Y Lbl 1 P=1=>0.15->Q P=2=>-0.15->Q Plot X,Y:Line Isz Z "ANGLE "?->U P=2=>-U->U "FORCE "?->V V*cos U->S V*sin U->T 0->C Lbl 2 C+Q->C S*C+.5*R*C*C->A P=1=>101+A->A P=2=>548+A->A List 1[7*P-5]+(.5*9.81*C*C)-50-T*C->B Plot A,B Int ((A-5)÷64)+1->D P=1=>A>533=>A<563=>B
B>List 1[D]-58=>Goto 4 P=2=>A>90=>A<111=>B
B>List 1[D]-58=>Goto 4 D>0=>D<11=>B
Goto 2 E=2=>3-P->P Goto 1 Lbl 4 9->S:548->T P=2=>2->S P=2=>101->T Prog "CITY4" Plot X,Y:Line "GAGNE" E=1=>"PTS" E=2=>"GAGNANT:" E=1=>240-40*Z◢ E=2=>P◢ "" @@ Prog "CITY2" ( ) 16->D Plot T-D,List 1[S] Plot T,List 1[S]-25 Line Plot T+D,List 1[S] Line Plot T-D,List 1[S]-32 Plot T+D,List 1[S]-32 Line Plot T,List 1[S]-45 Plot T,List 1[S]-25 Line Plot T,List 1[S]-45 Plot T-(D÷3),Y Line Plot X,List 1[S]-58 Line Plot T+(D÷3),Y Line Plot X,List 1[S]-45 Line Plot T,List 1[S]-45 Line @@ Prog "CITY3" ( ) Cls 0->D Lbl 1 Isz D 64*(D-1)+5->W Plot W,400 Plot W,List 1[D] Line Plot W+64,List 1[D] Line Plot W+64,400 Line D<10=>Goto 1 @@ Prog "CITY4" ( ) Deg -180->A Lbl 1 Rec(45,A) List Ans[0]+T->X List Ans[1]+List 1[S]->Y Plot X,Y Plot T,List 1[S] Line 15+A->A A<=0=>Goto 1
# # POLYGONE REGULIER # Deg Mcl Range 1,127,0,1,63,0 " -- POLYGON -- " "NB COTE "?->N "RAYON (px) "?->r 360÷N->A Plot 64+r,32 0->θ Lbl 1 θ+A->θ Rec(r,θ) Plot List Ans[0]+64,List Ans[1]+32 Line θ<360=>Goto 1
"Hello !" "Have a break ?"◢ "Bye."
Locate 3,4,"GetKey :" Lbl 0 Getkey→Z If Z≠O Then Locate 12,4," " IfEnd Locate 12,4,Z Z→O Goto 0
Locate 5,1,"== MENU ==" Locate 9,3,"Prog 1" Locate 9,4,"Prog 2" Locate 9,5,"Prog 3" Locate 9,6,"Exit" 0->K 1->A Lbl 1 GetKey->K A->O K=28=>A-1->A K=37=>A+1->A A>4=>1->A A<1=>4->A A<>O=>Locate 6,O+2," " Locate 6,A+2,"=>" K=31=>Goto 2 Goto 1 Lbl 2 ClrText Locate 1,1,"You choose..." A=1=>Locate 2,2,"... prog 1" A=2=>Locate 2,2,"... prog 2" A=3=>Locate 2,2,"... prog 3" A=4=>Locate 2,2,"... to exit !"
#lowres Text 10,15,"A" Text 10,25,"B" Text 10,35,"And" Text 10,49,"Or" Text 10,60,"Xor" Text 10,75,"Not A" Text 10,98,"Not B" 0->A 20->I Do 0->B Do Text I,15,A Text I,25,B Text I,40,A And B Text I,51,A Or B Text I,63,A Xor B Text I,82,Not A Text I,105,Not B I+7->I B+1->B LpWhile B<2 A+1->A LpWhile A<2
{0,1,2,3,4,5}->List 1 6->Dim List 2 Seq(X*X, X, 0, 5, 1->List 3 List 1->List 4 Locate 1,1,"List 1[6] = " Locate 1,2,"List 2[6] = " Locate 1,3,"List 3[6] = " Locate 1,4,"List 4[6] = " Locate 1,5,"List Ans[6] = " Locate 13,1,List 1[6] Locate 13,2,List 2[6] Locate 13,3,List 3[6] Locate 13,4,List 4[6] List 3 Locate 13,5,List Ans[6]
{1,2,3,4}->List 1 {7,8,9,10,11->List 2 7→Dim List 3 Locate 1,1,"Dim List 1 =" Locate 1,2,"Dim List 2 =" Locate 1,3,"Dim List 3 =" Locate 14,1,Dim List 1 Locate 14,2,Dim List 2 Locate 14,3,Dim List 3
ClrList 5->Dim List 3 List 3[4]_ 11->List 3[4] 12->List 3[5] File 2 15→Dim List 1 {4,3,2,1}->List 2 {5,3,2,1->List 3 6->Dim List 3 26->List 3[4] 27->List 3[5] List 3[4]_ File 1 List 3[4]_
-100->A ViewWindow 1,127,0,1,63,0 Lbl 1 Prog "RNDCOLOR" Prog "RNDTHICK" F-Line 127Ran# ,63Ran# ,127Ran# ,63Ran# Isz A Goto 1 @@ Prog "RNDCOLOR" ( ) 1+Int (7Ran# ) -> F If F = 1 Then Plot/Line-Color Black Else If F = 2 Then Plot/Line-Color Blue Else If F = 3 Then Plot/Line-Color Red Else If F = 4 Then Plot/Line-Color Magenta Else If F = 5 Then Plot/Line-Color Green Else If F = 6 Then Plot/Line-Color Cyan Else If F = 7 Then Plot/Line-Color Yellow IfEnd IfEnd IfEnd IfEnd IfEnd IfEnd IfEnd @@ Prog "RNDTHICK" ( ) 1+Int (5Ran# ) -> F If F = 1 Then S-L-Dot Else If F = 2 Then S-L-Broken Else If F = 3 Then S-L-Thick Else If F = 4 Then S-L-Normal Else If F = 5 Then S-L-Thin IfEnd IfEnd IfEnd IfEnd IfEnd
#Program name: IMG'FOOT #hires #multicolor 'Inspired from "Fifaa 19" by Manolo Rad Plot/Line-Color Black S-L-Normal ViewWindow 1, 379, 0, 187, 1, 0 For 1 -> U To 187 Step 5 Green SketchThick Horizontal U Next F-Line 6, 72, 1, 67 F-Line 6, 116, 1, 121 F-Line 374, 72, 379, 67 F-Line 374, 116, 379, 121 F-Line 1, 67, 1, 121 F-Line 379, 67, 379, 121 Circle 190, 94, 50 Circle 190, 94, 2 Vertical 190 F-Line 1, 62, 26, 62 F-Line 1, 126, 26, 126 F-Line 26, 62, 26, 126 F-Line 379, 62, 354, 62 F-Line 379, 126, 354, 126 F-Line 354, 62, 354, 126 F-Line 1, 34, 51, 34 F-Line 1, 154, 51, 154 F-Line 51, 34, 51, 154 F-Line 379, 34, 329, 34 F-Line 379, 154, 329, 154 F-Line 329, 34, 329, 154 π -> Z PlotOn 51,54 Do 51 + 40*sin (Z) -> A 94 + 40*cos (Z) -> B PlotOn A, B Line Z - π÷10 -> Z LpWhile Z > -.1 π -> Z PlotOn 329,54 Do 329 + 40*sin (Z) -> A 94 + 40*cos (Z) -> B PlotOn A, B Line Z + π÷10 -> Z LpWhile Z < 2π + .1
#Program name: WORLDMAP #hires #multicolor 'Inspired from "Geograph" game by Disperseur ViewWindow 1, 127, 0, 1, 63, 0 'MAP' For 63 -> r To 1 Step -1 Blue SketchThick Horizontal r Next Plot/Line-Color Green F-Line 51, 54, 54, 54 F-Line 37, 53, 42, 53 F-Line 45, 53, 54, 53 F-Line 56, 53, 57, 53 F-Line 36, 52, 40, 52 F-Line 43, 52, 55, 52 F-Line 64, 52, 66, 52 F-Line 88, 52, 89, 52 F-Line 37, 51, 39, 51 F-Line 42, 51, 55, 51 F-Line 29, 50, 30, 50 F-Line 45, 50, 55, 50 F-Line 86, 50, 92, 50 F-Line 25, 49, 29, 49 F-Line 32, 49, 34, 49 F-Line 36, 49, 39, 49 F-Line 46, 49, 54, 49 F-Line 81, 49, 82, 49 F-Line 85, 49, 97, 49 F-Line 102, 49, 104, 49 F-Line 14, 48, 19, 48 F-Line 23, 48, 25, 48 F-Line 28, 48, 31, 48 F-Line 39, 48, 41, 48 F-Line 47, 48, 54, 48 F-Line 68, 48, 70, 48 F-Line 83, 48, 107, 48 F-Line 109, 48, 113, 48 F-Line 13, 47, 37, 47 F-Line 40, 47, 42, 47 F-Line 46, 47, 51, 47 F-Line 66, 47, 72, 47 F-Line 74, 47, 81, 47 F-Line 83, 47, 116, 47 F-Line 12, 46, 36, 46 F-Line 38, 46, 41, 46 F-Line 46, 46, 48, 46 F-Line 55, 46, 56, 46 F-Line 65, 46, 113, 46 F-Line 12, 45, 33, 45 F-Line 38, 45, 39, 45 F-Line 47, 45, 48, 45 F-Line 63, 45, 66, 45 F-Line 68, 45, 108, 45 F-Line 110, 45, 113, 45 F-Line 12, 44, 14, 44 F-Line 19, 44, 32, 44 F-Line 38, 44, 40, 44 F-Line 63, 44, 66, 44 F-Line 68, 44, 104, 44 F-Line 13, 43, 14, 43 F-Line 21, 43, 34, 43 F-Line 38, 43, 42, 43 F-Line 59, 43, 60, 43 F-Line 64, 43, 65, 43 F-Line 68, 43, 103, 43 F-Line 109, 43, 111, 43 F-Line 21, 42, 35, 42 F-Line 37, 42, 42, 42 F-Line 58, 42, 61, 42 F-Line 63, 42, 104, 42 F-Line 22, 41, 42, 41 F-Line 62, 41, 104, 41 F-Line 22, 40, 40, 40 F-Line 61, 40, 72, 40 F-Line 74, 40, 104, 40 F-Line 22, 39, 39, 39 F-Line 61, 39, 69, 39 F-Line 74, 39, 75, 39 F-Line 77, 39, 80, 39 F-Line 82, 39, 104, 39 F-Line 106, 39, 107, 39 F-Line 22, 38, 38, 38 F-Line 58, 38, 61, 38 F-Line 68, 38, 76, 38 F-Line 78, 38, 102, 38 F-Line 22, 37, 36, 37 F-Line 58, 37, 60, 37 F-Line 68, 37, 76, 37 F-Line 79, 37, 100, 37 F-Line 105, 37, 106, 37 F-Line 23, 36, 36, 36 F-Line 59, 36, 64, 36 F-Line 73, 36, 100, 36 F-Line 23, 35, 34, 35 F-Line 58, 35, 100, 35 F-Line 24, 34, 29, 34 F-Line 57, 34, 71, 34 F-Line 73, 34, 100, 34 F-Line 25, 33, 29, 33 F-Line 56, 33, 72, 33 F-Line 74, 33, 80, 33 F-Line 84, 33, 99, 33 F-Line 27, 32, 29, 32 F-Line 56, 32, 73, 32 F-Line 75, 32, 80, 32 F-Line 85, 32, 89, 32 F-Line 92, 32, 97, 32 F-Line 29, 31, 32, 31 F-Line 56, 31, 73, 31 F-Line 75, 31, 78, 31 F-Line 85, 31, 87, 31 F-Line 94, 31, 96, 31 F-Line 56, 30, 74, 30 F-Line 86, 30, 87, 30 F-Line 94, 30, 97, 30 F-Line 33, 29, 41, 29 F-Line 57, 29, 77, 29 F-Line 102, 29, 103, 29 F-Line 36, 28, 43, 28 F-Line 58, 28, 60, 28 F-Line 63, 28, 77, 28 F-Line 35, 27, 44, 27 F-Line 64, 27, 75, 27 F-Line 94, 27, 95, 27 F-Line 97, 27, 102, 27 F-Line 35, 26, 46, 26 F-Line 64, 26, 74, 26 F-Line 95, 26, 96, 26 F-Line 98, 26, 99, 26 F-Line 107, 26, 108, 26 F-Line 35, 25, 49, 25 F-Line 65, 25, 73, 25 F-Line 107, 25, 111, 25 F-Line 35, 24, 49, 24 F-Line 66, 24, 74, 24 F-Line 101, 24, 102, 24 F-Line 110, 24, 111, 24 F-Line 36, 23, 48, 23 F-Line 66, 23, 74, 23 F-Line 103, 23, 106, 23 F-Line 38, 22, 48, 22 F-Line 65, 22, 73, 22 F-Line 76, 22, 77, 22 F-Line 102, 22, 109, 22 F-Line 38, 21, 47, 21 F-Line 66, 21, 72, 21 F-Line 100, 21, 110, 21 F-Line 38, 20, 46, 20 F-Line 66, 20, 72, 20 F-Line 98, 20, 111, 20 F-Line 38, 19, 45, 19 F-Line 67, 19, 71, 19 F-Line 99, 19, 111, 19 F-Line 38, 18, 44, 18 F-Line 67, 18, 70, 18 F-Line 99, 18, 111, 18 F-Line 38, 17, 43, 17 F-Line 106, 17, 109, 17 F-Line 38, 16, 42, 16 F-Line 107, 16, 108, 16 F-Line 38, 15, 41, 15 F-Line 38, 14, 40, 14 F-Line 114, 14, 115, 14 F-Line 38, 13, 40, 13 F-Line 38, 12, 39, 12
# Test Menu() Menu "Couleur", "bleu", 1, "cyan", 2, "orange", 3, "rouge", 4, "jaune", 5, "vert", 6, "rose", 7 Lbl 1 ClrText Locate 8,3,"bleu !" Goto 9 Lbl 2 ClrText Locate 8,3,"cyan !" Goto 9 Lbl 3 ClrText Locate 8,3,"orange !" Goto 9 Lbl 4 ClrText Locate 8,3,"rouge !" Goto 9 Lbl 5 ClrText Locate 8,3,"jaune !" Goto 9 Lbl 6 ClrText Locate 8,3,"vert !" Goto 9 Lbl 7 ClrText Locate 8,3,"rose !" Goto 9 Lbl 9 Locate 15,5,"End."
# Tentacules # adapted from Alexot (https://www.planet-casio.com/Fr/compte/voir_profil.php?membre=alexot) # see https://www.planet-casio.com/Fr/programmes/programme3871-1-Tentacules-alexot-.html #Program name: TENTAC #Password:
ViewWindow -63, 63, 0, -31, 31, 0 S-L-Thin BG-None Rad For 1 -> H To 15 cos (H ÷ 5) ÷ 2 + 0.2 -> G Cls {-4 -> List 1 {-4 -> List 2 {8 -> List 3 {0 -> List 4 Prog "TENTAC1" StoPict H Next Prog "TENTANIM" @@ Prog "TENTAC1" ( ) #Program name: TENTAC1 #Password:
For 0 -> r To 10 1 -> θ List 1[θ] + List 3[θ] * cos List 4[θ] -> A List 2[θ] + List 3[θ] * sin List 4[θ] -> B List 1[θ] + List 3[θ] * cos (List 4[θ] + π ÷ 2) -> C List 2[θ] + List 3[θ] * sin (List 4[θ] + π ÷ 2) -> D C + List 3[θ] * cos List 4[θ] -> E D + List 3[θ] * sin List 4[θ] -> F F-Line List 1[θ], List 2[θ], A, B F-Line List 1[θ], List 2[θ], C, D F-Line A, B, E, F F-Line C, D, E, F F-Line List 2[θ], -List 1[θ], B, -A F-Line List 2[θ], -List 1[θ], D, -C F-Line B, -A, F, -E F-Line D, -C, F, -E F-Line -List 2[θ], List 1[θ], -B, A F-Line -List 2[θ], List 1[θ], -D, C F-Line -B, A, -F, E F-Line -D, C, -F, E F-Line -List 1[θ], -List 2[θ], -A, -B F-Line -List 1[θ], -List 2[θ], -C, -D F-Line -A, -B, -E, -F F-Line -C, -D, -E, -F C -> List 1[θ] D -> List 2[θ] List 3[θ] * 0.8 -> List 3[θ List 4[θ] + G -> List 4[θ Next @@ Prog "TENTANIM" ( ) #Program name: TENTANIM #Password:
1 -> θ 1 -> A Cls Do θ + A -> θ θ = 1 Or θ = 15 => A * -1 -> A BG-Pict θ For 0 -> B To 20 Next LpWhile 1
' Teste MOD, Dim List Ans et Augment( Augment({1,2,3,4,5},{6,7,8,9,10,11,12 For 2->C To 7 ClrText For 1 -> A To Dim List Ans Locate 3*(MOD((A-1),C)+1) -2 , Int((A-1)÷C)+1, List Ans[A] Next Next
#Program name: LABYRINT #Password:
#hires #multicolor 'Labyrinthe (a simplified version of labybug) 'by Krevo_ ' ViewWindow ﹣1, 377, 0, 185, ﹣1, 0 BG-None Cls AxesOff LabelOff S-L-Normal Plot/Line-Color Blue 22 -> C : 23 -> D F-Line 0, 0, 369, 0 F-Line 0, 0, 0, 177 [[0,1,1,0,0,0,1,0,0,1,1,0,1,0,0,1,0,0][0,1,1,1,0,1,0,0,0,0,1,0,1,1,1,0,0,0][0,1,1,0,0,1,0,0,0,1,1,0,1,1,1,1,0,0][0,0,1,0,1,1,1,1,0,0,1,1,0,0,0,1,0,0][0,1,1,0,1,0,1,1,0,1,1,0,0,0,1,0,0,0][0,1,1,0,0,0,1,1,0,1,1,0,1,0,1,0,0,0][0,0,1,0,0,0,1,1,0,0,1,1,0,0,0,1,0,0][0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]]->Mat B [[0,0,1,1,0,0,0,0,0,1,0,0,0,0,1,1,0,0][0,1,1,0,1,0,1,0,1,1,1,0,1,1,1,0,0,0][0,1,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0][0,0,0,1,0,0,0,1,0,1,1,0,1,1,0,0,0,0][0,1,1,0,0,0,1,0,0,0,0,0,0,0,1,1,0,0][1,0,0,1,1,0,0,1,1,1,1,1,0,1,1,0,0,0][0,1,1,0,0,1,0,0,1,0,0,0,0,1,0,0,0,0][1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0]]->Mat H [[1,0,0,0,1,0,1,1,0,1,0,1,1,0,0,1,0,0][1,0,1,0,1,1,0,1,0,0,1,0,1,0,0,1,0,0][0,0,1,1,0,0,1,1,0,1,0,1,1,0,0,1,0,0][1,1,1,0,1,0,1,1,1,0,1,0,0,0,1,1,0,0][1,0,1,0,1,1,1,0,1,0,1,1,1,0,1,1,0,0][0,1,0,1,0,1,0,1,0,1,0,1,1,0,0,1,0,0][0,1,0,1,0,1,1,0,0,1,0,1,1,0,0,1,0,0][0,0,0,1,0,0,1,0,1,0,1,0,0,0,1,1,0,0]]->Mat V For 1 -> I To 8 For 1 -> J To 16 Mat V[I, J => F-Line DJ, CI - C, DJ, CI Mat H[I, J => F-Line DJ - D, CI, DJ, CI Text CI - C + 5, DJ - D + 6, RanInt#(0, 1 Next Next 'Choisir sortie au hasard RanInt#(0, 1)->H If H=1 :Then RanInt#(5,15)->M 7RanInt#(0,1)->L Else 15->M RanInt#(0,7)->L IfEnd Green Text LC + 5, MD + 7, "$" {27, 37, 38, 28 -> List 1 0 -> X : 0 -> Y While 1 GetKey -> K CY + 5 -> O : DX + 6 -> P Y + 1 -> T : X + 1 -> U K = List 1[1 => X < 15 => Not Mat V[Y + 1, X + 1 => X + 1 -> X K = List 1[3 => X > 0 => Not Mat V[Y + 1, X => X - 1 -> X K = List 1[2 => Y < 7 => Not Mat H[Y + 1, X + 1 => Y + 1 -> Y K = List 1[4 => Y > 0 => Not Mat H[Y, X + 1 => Y - 1 -> Y CY + 5 -> Q DX + 6 -> R If O != Q Or P != R : Then Red Text O, P, Mat B[T, U] IfEnd Green Text Q, R, "#" X = M => Y = L => Break WhileEnd "Victoire pour" "le peuple !"
ViewWindow -2π, 2π, π÷4, -1.6, 1.6, 0.5 GridOn AxesOn Rad Cls .2->S For Xmin->X to Xmax+S Step S Red F-Line X-S, cos (X-S), X, cos X Next For Xmin->X to Xmax+S Step S Green F-Line X-S, sin (X-S), X, sin X Next GridOff AxesOff
AxesOn GridOff ViewWindow -15.1, 15.1, 1, -2.1, 8.1, 1, -10, 20, .2 Rad Red SketchThin Graph(X,Y)=(2T - 3*sin T, 2 - 3*cos T
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